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Everquest 2 Warden Spell Listing
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   Warden                                                                                          EverQuest II
Level Type Title   Description Previous in line Next in line
20 Shape of Wolf Protector of the Forest   The warden takes on the form of a wolf, increasing physical resistances against slashing, piercing, and crushing attacks, as well as increased focus. While in this form, the warden also gains the ability to see invisible creatures   Warden of the Forest (34)
           
21 Root Ensnaring Roots   Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration   Grasping Roots (35)
           
22 Heal & HoT Nature's Healing   Instantly heals some of target ally's health, and replenishes their health over time for a short duration Bloom (15) Nature's Caress (29)
           
22 Combat Rez Nature's Touch   Resurrects a fallen ally and replenishes their health over time. This spell can be used in combat.  
           
23 Damage over     Time Cold Snap   Deals cold damage over time and decreases the elemental resistance of the target.   FrostBite (37)
         
23 Water Breath Nereid's Boon   Augmentation which grants the warden's group the ability to clearly see and breathe under water.  
           
24 Damage Shield Barbcoat   An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally NettleShield (10) Bramblecoat (38)
           
25 Direct Damage Frost   Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies. Chill (11) Bitter Frost (39)
           
26 Heal Over Time Blessing of the Grove   Heals a large amount of target ally's health over time for a short duration. Greater Regrowth (19) Chloroplast (40)
           
26 Buff Primeval Instinct   Augmentation cast by the warden that greatly increases all offensive skills of an ally. This spell does not require any concentration, but can only be maintained on a single ally   Primal Instinct (40)
           
27 Root Wisp   Roots all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect. Subterfuge (13) Sylph (41)
           
28 Cure Arcane Purification   Cures arcane impairments on the target ally. This includes magic, mental, and divine effects  
           
28 Health Over Time Blessing of Earth   Replenishes health over time for a short duration to the warden's group. Winds of Renewal (14) Chlorostorm (42)
           
28 Group Healing Breeze   Heals all allies near the warden, and replenishes their health over time for a short duration Sylvan Wind (14) Gale of Healing (42)
  HoT        
29 Group & Solo   Buff Favor of the Untamed   A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration   Praise of the Untamed (43)
           
29 Heal & HoT Nature's Caress   Instantly heals some of target ally's health, and replenishes their health over time for a short duration Nature's Healing (22) Sylvan Waters (43)
           
30 Buff Oakskin   An augmentation that increases the wisdom and power pool of an ally. Vigor (16) Aspect of the Owl (44)
           
30 Group & Solo       Buff Perrenial Essence   A group augmentation that increases the elemental resistance and health pool of the warden's group. The elemental resistance protects more against cold than it does heat. Vedure (16) Essence of the Kodiak (44)
           
31 Direct Damage Summer's Flame   Deals instant heat damage to an enemy. Provoking Swarm (17) Winter's Bite (45)
           
32 Group & Solo    Buff Blessing of Wild   A group augmentation that increases the agility and wisdom of the warden's group. Wild Spirit (18) Benison of the Wild (46)
           
32 Heal & HoT Nature's Embrace   Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration Effloresce (18) Verdane Rapture (46)
           
32 E-AoE Winds of Frost   Deals instant cold damage to an enemy and nearby encounter members.   Winds of Winter (46)
           
33 Group & Solo     Buff Protection of the Seasons   A group augmentation that increases the physical and magical damage resistance of the warden's group. Willowskin (19) Spirit of the Oak (47)
           
34 Shape of Wolf & buff Warden of the Forest   The warden takes on the form of a wolf, increasing physical resistances against slashing, piercing, and crushing attacks, as well as increased focus. While in this form, the warden also gains the ability to see invisible creatures Protector of the Forest (20) Steward of the Forest (48)
           
35 Root Grasping Roots   Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration Ensnaring Roots (21) Seizing Vines (49)
           
35 Heal Proc Buff Numbing Spores   An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. This spell does not require any concentration, but can only be maintained on a single ally   Tranquilizing Spores (49)
           
35 Buff Spirit of the Bat   Boots an ally's in combat power regeneration, Power-pool, and Agility.  This spell can only be maintained on a single ally.  
           
36 Combat REZ Equinox   Resurrects nearby fallen allies and replenishes their health over time. This spell can be used in combat.  
           
37 Damage over  Time Frostbite   Deals cold damage over time and decreases the elemental resistance of the target. Cold Snap (23) Wintery Cold (51)
         
38 Damage Shield Bramblecoat   An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally Barbcoat (24) ThornCoat (52)
           
39 Direct Damage Bitter Frost   Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies. Frost (25) HoarFrost (53)
           
39 EVAC Verdurous Journey   Teleports the warden and all nearby group members to the nearest designated safe spot in the current adventuring area.  
           
40 Heal Over Time Chloroplast   Heals a large amount of target ally's health over time for a short duration. Blassing of the Grove (26) Wild Growth (54)
           
40 Buff Primal Instinct   Augmentation cast by the warden that greatly increases all offensive skills of an ally. This spell does not require any concentration, but can only be maintained on a single ally Pimeval I+F80nstinct (26)+F112 Natural Instinct (54)
           
41 Prevent Death Nature's Reprieve   If target ally receives damage that would be fatal, that ally is healed instead over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time   Nature's Respite (55)
           
41 AOE Root Sylph   Roots all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect. Wisp (27) Silver Sylph (55)
           
42 Health Over Time Chlorostorm   Replenishes health over time for a short duration to the warden's group. Blessing of Earth (28) Wild Chlorostorm (56)
           
42 Group HoT Gale of Healing   Heals all allies near the warden, and replenishes their health over time for a short duration Healing Breeze (28) Winds of Healing (56)
           
42 Cure Verdant Sigh   Cures elemental and trauma impairments on the warden's group.   Verdant Whisper (56)
           
43 Group & Solo    Buff Praise of the Untamed   A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration Favor of the Untamed (29) Exhalation of the Untamed (57)
           
43 Heal & HoT Sylvan Waters   Instantly heals some of target ally's health, and replenishes their health over time for a short duration Nature's Caress (29) Sylvan Streams (57)
           
44 Buff Aspect of the Owl   An augmentation that increases the wisdom and power pool of an ally. Oakskin (30) Aspect of the Hawk (58)
           
44 Group & Solo     Buff Essence of the Kodiak   A group augmentation that increases the elemental resistance and health pool of the warden's group. The elemental resistance protects more against cold than it does heat. Perennial Essence (30) Essence of the Great Bear (58)
           
45 Stun proc  Duststorm   A group augmentation which increases defense and grants a chance that any enemy attacking an ally in melee will be stunned for a short duration. To maintain this spell, the warden must continually pay a power upkeep and remain stationary in place   Sandstorm (59)
           
45 Direct Damage Solar Burn   Deals instant Heat damage to an enemy. Summer's Flame (31) Solar Flame (59)
         
46 Group & Solo    Buff Benison of the Wild   A group augmentation that increases the agility and wisdom of the warden's group. Blessing of the Wild (32) Benediction of the Wild (60)
           
46 Heal & HoT Verdant Rapture   Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration Nature's Embrace (32) Verdant Bliss (60)
           
46 E-AOE Damage Winds of Winter   Deals instant cold damage to an enemy and nearby encounter members. Winds of Frost (32) Winds of Arctic Cold (60)
           
47 Group & Solo    Buff Spirit of the Oak   A group augmentation that increases the physical and magical damage resistance of the warden's group. Protection of the Seasons (33) Protection of the Oak (61)
           
47 E-AOE ROOT Undergrowth   Roots the target and the surrounding encounter members and decreases their agility. When the root effect wears off, it slows their movement for a short duration. Every hostile spell or damage received by the target has a chance at breaking the effect. Upgrades to this spell reduce the target's resistance to the full duration of the effect   Bracken (61)
           
48 Shape of Wolf & buff Steward of the Forest   The warden takes on the form of a wolf, increasing physical resistances against slashing, piercing, and crushing attacks, as well as increased focus. While in this form, the warden also gains the ability to see invisible creatures Warden of the Forest (34) Patron of the Forest (62)
           
48 Instant Health Over Time Sylvan Embrace   Replenishes health over time for a short duration to the warden's group. This spell does not require any power and does not have a casting time.  
           
49 Root Seizing Vines   Roots the warden's target in place, preventing them from movement. Every hostile spell or damage received by the target has a chance at breaking the effect. When the root effect expires, the target's movement speed is reduced for a short duration Grasping Roots (35) Trapping Vines (64)
           
49 Proc health Over Time Tranquilizing Spores   An augmentation which grants an ally the chance to replenish health over time whenever they receive damage. This spell does not require any concentration, but can only be maintained on a single ally Numbing Spores (35) Regenerative Spores (63)
           
50 Large Health Over Time Hierophantic Genesis   Replenishes a large amount of health over time. The warden is stunned as long as the spell is maintained, but the spell can be toggled off early if desired.   Hierophantic Advent (70)
           
50 Combat Rez Reincarnate   Resurrects a fallen ally and shapechanges them into a wolf, granting increased attributes, attack speed, combat attack damage, offensive melee skills, and health regeneration. After the shapechange effect expires, the ally will get resurrection sickness. This spell can be used in combat  
           
51 Damage over   Time Wintry Cold   Deals cold damage over time and decreases the elemental resistance of the target. FrostBite (37) Glacial Cold (65)
         
52 Damage Shield Thorncoat   An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. Bramblecoat (38) SpikeCoat (66)
           
52 Group Death prevent Tunare's Watch   If any group member receives damage that would be fatal, that ally is healed instead and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time  
           
53 Direct Damage Hoarfrost   Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies. Bitter Frost (39) SubZero (67)
           
54 Buff Natural Instinct   Augmentation cast by the warden that greatly increases all offensive skills of an ally. This spell does not require any concentration, but can only be maintained on a single ally Primal Instinct (40) Primitive Instinct (68)
           
54 Health Over Time Wild Growth   Heals a large amount of target ally's health over time for a short duration. Chloroplast (40) Greater Chloroplast (68)
           
55 Summon Wolves Nature's Ally   Summons a pack of wolves on the warden's target.  
           
55 Prevent Death Nature's Respite   If target ally receives damage that would be fatal, that ally is healed instead over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time Nature's Reprive (41) Nature's Regrowth (69)
           
55 AOE Root Silver Sylph   Roots all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect. Sylph (41) Ancient Sylph (69)
           
56 Cure Verdant Whisper   Cures elemental and trauma impairments on the warden's group. Verdant Sigh (42) Verdant Gasp (70)
           
56 Health Over Time Wild Chlorostorm   Replenishes health over time for a short duration to the warden's group. Chlorostorm (42) Fierce Chlorostorm (70)
           
56 Group HoT Winds of Healing   Heals all allies near the warden, and replenishes their health over time for a short duration Gale of Healing (42) Wave of Healing (70)
           
57 Group & solo    Buff Exhaltation of the Untamed   A group augmentation that places a protective barrier over the warden's group, that increases elemental resistance and wards elemental sources of damage for a limited duration Praise of the Untamed (43)  
           
57 Instant HoT Sylvan Streams   Instantly heals some of target ally's health, and replenishes their health over time for a short duration Sylvan Waters (43)  
           
58 Buff Aspect of the Hawk   An augmentation that increases the wisdom and power pool of an ally. Aspect of the Owl (44)  
           
58 Group & Solo    buff Essence of the Great Bear   A group augmentation that increases the elemental resistance and health pool of the warden's group. The elemental resistance protects more against cold than it does heat. Essence of the Kodiak (44)  
           
58 summon Wall of vines Protecting Grove   Summons a protective grove around the warden. Any allies within the grove gain health replenishment over time. This spell has a small recurrent power cost.  
           
59 Stun Proc Sandstorm   A group augmentation which increases defense and grants a chance that any enemy attacking an ally in melee will be stunned for a short duration. To maintain this spell, the warden must continually pay a power upkeep and remain stationary in place Duststorm (45)  
           
59 Direct Damage Solar Flame   Deals instant heat damage to an enemy. Solar Burn (45)  
         
60 Group & Solo    Buff Benediction of the Wild   A group augmentation that increases the agility and wisdom of the warden's group. Benison of the Wild (46)  
           
60 Heal & Hot Verdant Bliss   Replenishes a large amount of target ally's health, and replenishes their health over time for a short duration Verdant Rapture (46)  
           
60 E-AOE Winds of Arctic Cold   Deals instant cold damage to an enemy and nearby encounter members. Winds of Winter (46)  
           
61 Group & Solo    Buff Protection of the Oak   A group augmentation that increases the physical and magical damage resistance of the warden's group. Spirit of the Oak (47)  
           
61 E-AOE  Root Bracken   Roots the target and the surrounding encounter members and decreases their agility. Undergrowth (47)  
           
62 Shape of wolf and Buff Patron of the Forest   The warden takes on the form of a wolf, increasing physical resistances against slashing, piercing and crushing attacks, as well as icreased focus.  Grants see invisible as well Steward of the forest (48)  
           
63 Proc'd Heal over Time Regenerative Spores   An augmentation which grants an ally the chance to replenish health over time whnever they receive damage.  If that ally is below 50%, the amount healed is doubled. Tranquilizing Spores (49)  
           
64 Root Trapping Vines   Roots the warden's target in place, preventing them from movement. Siezing Vines (49)  
           
65 Damage over Time Glacial Cold   Deals cold damage over time and decreases the elemental resistance of the target. Wintry Cold (51)  
           
65 Cure ALL Tranquility   Removes all hostile effects from an ally.  That ally is healed for each hostile effect that was removed.  
           
66 Damage Shield  Spikecoat   An augmentation placed on the warden's ally, that deals instant piercing damage to any attacker of that ally. This spell does not require any concentration, but can only be maintained on a single ally. Thorncoat (52)  
           
67 Direct Damage Subzero   Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies. Hoarfrost (53)  
           
68 Heal Over Time Greater Chloroplast   Heals a large amount of target ally's health over time for a short duration. Wild Growth (54)  
           
68 Buff Primitive Instinct   Augmentation cast by the warden that greatly increases all offensive skills of an ally. This spell does not require any concentration, but can only be maintained on a single ally Natural Instinct (54)  
           
69 AOE Root Ancient Sylph   Roots all enemies near the warden and reduces their hate towards the warden. Any hostile actions taken on them have a chance at breaking the root effect. Silver Sylph (55)  
           
69 Prevent Death Nature's Regrowth   If target ally receives damage that would be fatal, that ally is healed instead over time and their wisdom is increased. This spell cannot be interrupted, does not require any power and has a very fast casting time Nature Respite (55)  
           
70 Group Heal and HoT Wave of Healing   Heals all allies near the warden, and replenishes their health over time for a short duration Winds of Healing (56)  
           
70 Group HoT Fierce Chlorostorm   Replenishes health over time for a short duration to the warden's group. Wild Chlorostom (56)  
           
70 Cure Verdant Gasp   Cures elemental and trauma impairments on the warden's group. Verdant Whisper (56)  
           
70 Large HoT Hierophantic Advent   Replenishes a large amount of health over time. The warden is stunned as long as the spell is maintained, but the spell can be toggled off early if desired. Hierophantic Genesis (50)  
           
Training Choices for Master II Spells:                This list researched and formatted by: Warden For Fun Spells:
Level 14:    
Regrowth (12) Level 20: Dustcloud  
Nettleshield (10) Makes Leaves swirl around target
Chill (11) Level 30: Rowyl's Form of the Vale
Winds of Renewal (14) Self only, Hornet form
  Level 35: Call of the Fae
Level 24:   Contact me for changes:  Self only, Farie form (like in EL)
Greater Regrowth (19) Exibar@thelair.com Level 40: Form the the Strange Bear
Protector of the Forest  (20) If you see me on Guk, stop by and say hi! OwlBear form
Barbcoat (24)   Level 45: Warden's Gentle Reminder
Cold Snap (23)                 Exibarious WolfHeart Make *lots* of rocks fall on target
  Level 50: Reebo's Circling Runes
Level 34:   Self Only - Runes swirl around Target
Summer's Flame (31)    
Nature's Embrace (32) Available in North Qeynos in the Temple of Life
Protection of the Seasons (33) Emma Healtor
Warden of the Forest (34)  <Warden Trainer>
 
Level 44:  
Bitter Frost (39)
Chloroplast (40)
Chlorostorm (42)
Sylvan Waters (43)
 
Level 54:  
Steward of the Forest (48)
Thorncoat (52)
Hoarfrost (53)
Wild Growth (54)
 
Level 64:  
Verdant Bliss (60)
Winds of Arctic Cold (60)
Bracken (61)
Regenerative Spores (63)

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